Deep Merfolk

is Merfolk



3e

         
   TN   
         

Pathfinder facts

  • CR: 3
  • XP: 800
  • Size: Medium
  • Type: Humanoid
  • Tags: aquatic
  • Initiative: +9
  • Senses: blindsense 30 ft., darkvision 60 ft.
  • AC: 17, touch 15, flat-footed 12 (+5 Dex, +2 natural)
  • HP: 30 (4d8+12)
  • Saves: Fort +4, Ref +6, Will +4
  • Speed: 10 ft., swim 40 ft.
  • Melee: spear +6 (1d8+4/×3)
  • Abilities: Str 17, Dex 20, Con 16, Int 11, Wis 10, Cha 11
  • Attacks: Base Atk +3; CMB +6; CMD 21
  • Feats: Improved Initiative, Power Attack
  • Skills: Perception +2, Stealth +9 (+17 underwater), Swim +16; Racial Modifiers +8 Stealth (while underwater)
  • Languages: Aquan
  • Organization: solitary, family (2-4), or tribe (10-15)
  • Treasure: standard (spear, other treasure)
 

Pathfinder sources